Square opted to develop on the PlayStation, as opposed to the Nintendo 64 as originally intended, due to its use of disc storage instead of the more limited cartridges,[20] and the game still required three discs of storage. [19] Uematsu went on to compose vocal theme songs for the main series games Final Fantasy IX, Final Fantasy X, Final Fantasy XII and Final Fantasy XIV, even though he didn't otherwise participate with Final Fantasy XII, its soundtrack being composed by Hitoshi Sakimoto. The majority of the music in the series—including the main recurring themes, and the full official soundtracks for the first ten games in the main series—was composed by Nobuo Uematsu, and has been praised as one of the greatest aspects of the series. ファイナルファンタジー (Fainaru Fantajī?) Many spin-offs have been released on mobile platforms that use simplified forms of typical battle systems, such as Final Fantasy Record Keeper. [5][6] Although the game is still the best-selling game in the series, with over 11 million units sold between its original release and subsequent re-releases,[7] the series has continued to find financial success since and has become the company's best-selling franchise worldwide. Take the journey, now in ultimate quality. Video games, various Working as a team enabled the incorporation of CG into the games. As an example, although Dissidia Final Fantasy and games following its format are fighting games, they still feature character growth, characters using their specific abilities, and similar equipment systems. To compete with games like Dragon Quest or Mario Bros., both of which showed the presence of highly talented individuals, Sakaguchi realized Square would need to aggregate the energies of multiple people, growing into a tradition of sorts. Sakaguchi wanted the game to have a simple abbreviation in the Roman alphabet (FF) and a four-syllable abbreviated Japanese pronunciation (efu-efu).

The nations of the world once waged war over control of the world's crystals, and all but the nation of Lucis have lost theirs and regressed to medieval societies. The series' most basic plots revolve around the cast fighting an antagonist who aims to destroy or conquer the world while coping with their own struggles. The series has had multiple directors: Sakaguchi directed the first five installments, Yoshinori Kitase and Ito collaboratively directed Final Fantasy VI, and the two went on to direct many later installments on their own. Square had been developing simple RPGs, pseudo-3D games and racing games, although they failed to compete with the market, and did not perform well commercially. Developers [87], The success of Final Fantasy and its key role within Square Enix's business plan has served as a double-edged sword. When transitioning to the 32bit era, Square began to develop games in 3D. See screenshots, read the latest customer reviews, and compare ratings for Final Fantasy. It is a Japanese role-playing game series with varying gameplay, settings and … The music in particular has garnered much attention, such as winning a place on the Classic FM Hall of Fame,[15] and a performance from synchronized swimmers at the 2004 Summery Olympics to "Liberi Fatali" from Final Fantasy VIII.

In many settings, magic is the power of the world's Crystals. [86] The mobile game Final Fantasy Record Keeper was downloaded over 5 million times in Japan alone as of August 2015.


In the early games, Sakaguchi drew inspiration from anime film maker Hayao Miyazaki, and staples such as chocobos and airships originally derived from them. The most notable, Kingdom Hearts, is a crossover between Final Fantasy characters and Disney characters, and has gone on to be successful in its own right with 21 million units sold. This plot was abandoned in Final Fantasy VI, and while the games would still feature Crystals, they often did not have the same importance. Even this system has been excluded from some games, such as in Final Fantasy X and Final Fantasy XIII, where only ability points are accumulated from battles that can be expended for both better stats and new skills. [28] Final Fantasy XVI is being developed as a PlayStation 5 exclusive. The Final Fantasy series' settings range from traditional fantasy to science fantasy. [84] The second best-selling title in the series is Final Fantasy X with over 8.05 million units sold as of August 2015 (not including the Final Fantasy X/X-2 HD Remaster). Each world would feature four, each representing the four elements, and without them the world would deteriorate. [43], Titles in the series have generally received praise for their storylines, characters, settings, music, battle elements, and graphics. [9] Other systems, such as the Materia system in Final Fantasy VII, were designed as a group effort, and was designed so the combat changed depending on how the Materia was used, as opposed to characters having innate skills. [note 10][81] The series held seven Guinness World Records in its Guinness World Records Gamer's Edition 2008, including "Most Games in an RPG Series", "Longest Development Period",[note 11] and "Fastest Selling Console RPG in a Single Day";[82] in the subsequent issue in 2009, two titles in the series featured in its top 50 console games. Of the main series, six titles have reached a Metacritic score of or above 90: Final Fantasy VI at 91,[30] Final Fantasy VII at 92,[31] Final Fantasy VIII at 90,[32] Final Fantasy IX at 94,[33] Final Fantasy X at 92,[34] and Final Fantasy XII at 92.
Final Fantasy VI features fourteen permanent playable characters, the most of any game in the main series, as well as several secondary characters who are only briefly controlled by the player.The starting character, Terra Branford, is a reserved half-human, half-esper girl who spent most of her life as a slave to the Empire, thanks to a mind-controlling device, and is unfamiliar with love. For the first few installments a key plot point was the Crystals. [57] The series' minigames have been divisive and often come under fire as weaker aspects[58][59][60] (although minigames have received praise in other regard[61]).

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